Friday, September 21, 2012

I am not happy. But I am done.


A few things that I should mention. 
Regardless of the settings, when attempting to rig using the zSphere Rig, zBrush would crash as soon as I so much as moved a single sphere!
In maya I was able to pose my character however the normal map would not do my sculpt any justice.
The end result.. A posed character with crappy detail and a detailed character with no pose!


Thursday, September 13, 2012

Flatten, Normals, and Ambient!

Here is me with more pores and more face hair!

Well there you have it! I would have had it in sooner if I was paying closer attention to the XN default output. It outputted them as .WDP files. LOL live and learn
I also noticed that there was a orientation difference between this one ^ and the other two. Nothing that a keystroke or two wont fix but I am done for the night.. see you in class tomorrow